SimPod 1 is a gaming rig for flying and driving simulations

The current gaming industry is worth $67 billion will grow to as much as $82 billion by 2017. The technological advances we see today in gaming only stand as true indication of that number. One such is the SimPod 1 by SimRoom. The SimPod 1 integrates the TOOB dome screen and D-BOX for flat screen as large as 55 inches creating the ultimate gaming rig. This lets the rig offer a real time and closest simulation for racing games.

Perfect for both driving and flying games, the rig can give you complete isolation with a door that can be opened and closed. This rig truly stands apart from the rest because it can be accustomed with desired applications and custom additions. An impeccable experience for a serious gamer, this rig can be picked up for $25,000.

Pretty slick, but I can think of about 37,503 other things I’d drop 25 big ones on first.

See more pics at luxurylaunches.com.

Xbox Challenged as Cable Plots to Make Consoles Obsolete

AT&T Inc. (T), Verizon Communications Inc. (VZ) and Time Warner Cable Inc. (TWC) are gearing up for a push to deliver video games directly to televisions, said people with knowledge of the matter, a strategy shift that poses a threat to traditional consoles such as the PlayStation, Wii and Xbox.

Trials of cloud-gaming services are likely to start later this year so carriers can test and tweak the technology before wider deployments that may begin as early as 2013, said the people, who asked not to be named because the discussions are private. Other carriers are aiming for 2014, the people said.

If successful, Web-based games could accelerate a shift away from consoles, the industry’s main money maker for the past three decades. Sony Corp. (6758), Microsoft Corp. (MSFT) and Nintendo Co. have helped to build a market worth $24.1 billion in the U.S. in 2011, according to NPD Group Inc. Consumers are already dumping consoles in favor of games on smartphones and tablets, leading to a 39 percent decline in video-game hardware sales last month from a year earlier.

I dunno. OnLive didn’t have much success in the streaming game category. How are cable companies going to offer the same kind of graphics-intensive games without latency when the games aren’t being delivered from a local, dedication game station? I just don’t think we’re there yet. This is a solution in search of a problem. Are gamers clamoring for streaming games?

Barnes & Noble to introduce Nook Video service

Barnes & Noble Inc. says it will launch a video service this fall that lets users buy and watch movies and TV shows on their mobile devices and televisions.

The New York-based company says users of Nook Video will be able to shop an extensive collection of movies and shows from major studios including HBO, Sony Pictures, Viacom and Warner Brothers. The move into video puts Barnes & Noble more directly into competition with other online video providers, including Amazon.com and Apple Inc.

Users will be able to download videos and view them on Barnes & Noble’s Nook tablets and other devices with the Nook Video app, which the company plans to launch soon.

Good for them for trying to stay relevant (and solvent), in the modern digital era. But I think they’re going to have a long, uphill battle against the entrenched incumbents like Netflix, Amazon, and Apple, not to mention direct channel apps like HBO GO. Is there really room for another video app? Does Barnes & Noble bring anything new or unique to the table?

Read the rest at chicagotribune.com.

Why Apple Maps and Siri Required Apple To Break Its ‘No Beta’ Rule

So, let’s go back to the hot story of last Friday: Apple Maps. I contend that Maps’ release wasn’t a mistake at all.  It was a necessary first step for Apple to having a dominant Maps product over Google.

The best article I’ve seen on Map-gate is by Kontra at Counternotions.  In it, he clearly lays out that mapping is hard and requires lots of data.  It took Google (GOOG) 8 years to get its product to its current iteration.  Even now, Google Maps isn’t perfect.  If I’m driving in the country somewhere, it won’t always default to the most direct path. Sometimes I have to apply common sense. But, of course, it is very good.

Apple has usually prioritized customer experience over self-interest, which is why they launched iPhone with data from Google (YouTube, Maps, Search) and Yahoo! (YHOO) from the start.

But why didn’t they perfect it [before launch]?  This is the kind of product that is so big and complex, Apple knew that it didn’t matter if it gave 1000 people in white coats working on this product 2 more quarters or 2 more years.  There would be loads of mistakes afterwards with either approach.

The fastest way to improve the product was to get it out in the hands of users.  Let the millions of users help get the product up the curve much faster than it would otherwise.

This is a great article that sheds a lot of insight about how Apple couldn’t perfect Maps before release, as well as why they decided to ditch Google Maps in the first place. Writer Eric Jackson also touches on Siri, and why she/it also had to be released in beta form, and what Apple’s long-term strategy probably is with its voice recognition digital assistant (or whatever the hell she/it is).

Read the rest at forbes.com.

John Gruber also has a take on the whole Maps “controversy” (because people are always manufacturing controversies where Apple is involved). He does point out (rightly so) that Apple did a huge disservice to themselves by not setting expectations correctly for Maps. If a product isn’t quite fully baked, you shouldn’t sell it as the greatest thing ever. That wound is entirely self-inflicted and entirely deserved.

He had this to say about Apple’s choices regarding the future of its Maps app:

So Apple’s options were:

  1. Continue for one more year with iOS Maps as it was — no turn-by-turn directions, no vector-based map tiles — and thus go for another year at significant feature disadvantage to all other major phones on the market, and then face the same decision one year from now.
  2. Work out a new deal with Google, granting Google more prominent branding and more (and more personally identifying — that’s what Latitude is all about) location data from iOS users in exchange for modern features like turn-by-turn and vector map tiles. More Google branding, less user privacy.
  3. Cut the cord with Google now and go ahead with Apple’s own mapping services — which have been in development for years, with several prominent acquisitions of mapping technology companies — so that they can add turn-by-turn directions, greatly improve the aesthetics of the map graphics, use vector map tiles, add the visually impressive Flyover mode, and, most importantly, take control of their own destiny.

No one should be surprised that Apple chose option 3.

Bowers & Wilkins shows off two new AirPlay compatible speakers

The audiophiles at Bowers & Wilkins have announced two brand new speakers – the A5 and A7 – that are designed to work with Apple’s wireless AirPlay technology. This allows them to achieve a cleaner look due to the lack of a dock or protruding auxiliary cables. It also means you can carry your iPhone or iPad around with you and keep the music playing, provided you are within Wi-Fi range of course.

Bowers & Wilkins recently revealed its Zeppelin Air, which is also AirPlay compatible. The difference between the two models is the lack of a docking cradle for iPhone. The Zeppelin is available for purchase now, and the new A5 and A7 models will hit shelves in October.

The A7 is the highest model in this new line of AirPlay speakers. According to Bowers & Wilkins, is has “audiophile-grade electronics including Digital to Analog Converters capable of up-scaling audio to 24bit/96kHz.”

I can’t wait for the day when we can ditch speaker wires forever.

Read the rest at gizmag.com.

Is This the Worst Political Column of the 2012 Election?

Biggest political douchebag ever?

Tucker Carlson’s under-supervised hyperactive child, the Daily Caller, is currently suggesting, unironically, that Mitt Romney enlist Newt Gingrich as a prominent campaign emissary. It is possibly the worst column we’ve read this year.

Why should Romney call upon Gingrich, a nationally loathsome figure whose protracted book-tour threatened to tear the G.O.P. asunder? Metaphors, that’s why. “When a building is on fire, you call firemen,” Yates Walker, “conservative activist,” begins. “When your house is being robbed, you call the police. When the liberal press is mugging a conservative, you call Newt Gingrich.” Well, in a literal mugging, you would probably calling the police again, no? But this appears to be a metaphor within a metaphor—a meta-metaphor.

The Daily Caller’s Walker continues: “Mitt needs to be attacking every day—pointed attacks, attacks that sting, attacks that demand a response. . . attacks like Newt fires in his sleep.” Does one “fire” and “attack,” or is this another meta-metaphor? Or a third, even dumber thing, a meta-meta-metaphor?

Tucker Carlson’s a total asshole, and Newt is probably the biggest douchebag politician we’ve had to suffer in the last thirty years or so. And that’s saying a lot.

Read the rest at vanityfair.com.

 

Architectural sparks when old meets new

The recent conversion of a former power plant near AT&T Park into 94 apartments is easy to miss, topping off at 35 feet along the sidewalk and 62 feet alongside the alley that leads into a long dense block.
Yet in its own modest way, the renamed Arc Light building at Townsend Street and Clarence Place is one of the most provocative new works of architecture in San Francisco. It sets an energetic glass box within red brick walls that date back to 1888, a new form snapped onto the old – a juxtaposition that sounds jarring but shows more respect to history than if the original materials and details were mimicked up above.

I love these kinds of remodels.

Read the full article (with more pictures) at www.sfgate.com.

Maker Faire New York: Toothpick World Interview

1. How did you get started building with toothpicks?
I started toothpicking over 30 years ago. An art teacher in 5th grade asked us to build something 10 inches tall that could hold the weight of an egg. Mine did that, then five textbooks, then my desk — I was hooked. It continued to be a hobby for the next 20 years, until a 3-month unemployment spell, when I just needed something to do. I never thought it would turn into a job (or a company), but now I’m just blown away. Shoulda been makin’ toothpick buildings 20 years ago.

2. You build all your models to the same 1:164 scale. Why this number?
That’s a good question. Most people don’t notice the obscure number, but I build all my models to a 1:164 scale, because in 2004, my wife’s favorite building was the Chrysler Building, and if this idea worked, we wanted it to fit in the TV room. It’s now in a museum in Spain, but she’s nagging me to build another one.

These are incredible, but I would never have the patience for it.

Read the full interview at blog.makezine.com.